About · Melbourne, Australia
I make AI
behave like
a film crew
Scroll to explore
A digital media designer at RMIT University, I design the production systems behind AI film, voice and editing: pipelines that keep characters, rooms and tone consistent from the first shot to the last, and leave a record a team can pick up and repeat.
That's AI-animated film like First Day on the Job, projected worlds for the theatre in Secret of the Raft, editorial tools that turn hours of footage into a story, and voice pipelines for learning content. Most of it runs on systems I've built in Claude Code, with every decision written down so the next production starts ahead. The thread through all of it is getting the best result from the fewest tokens: plan first, check before generating, and never pay to find out.
I came to AI from craft. I finished a Master of Animation, Games and Interactivity at RMIT with Distinction, then spent years in projection mapping, Unreal Engine, TouchDesigner, VFX and video production: building interactive installations for Cardinia Cultural Centre, producing video for a news media company and co-founding the OrCha Collective. That experience is why the AI work holds together. It still needs someone who knows what a good shot is.
Experience
6
| 001 | Digital Media Designer RMIT University | Now |
| 002 | Video Producer News Perform | 2022 |
| 003 | Founder, Multimedia Developer OrCha Collective | 2021 |
| 004 | Multimedia Officer Cardinia Cultural Centre | 2021 |
| 005 | Multimedia Specialist Incite Arts | 2020 |
| 006 | Video Producer, Animator, Projection Mapper ReAction Theatre x RMIT | 2019 |
Shown at
8
| 001 | RMIT Black Box Secret of the Raft | 2019 · 2026 |
| 002 | Cardinia Cultural Centre Tranquil, Secret of the Raft, Pose Through | 2021 · 2022 |
| 003 | Bunjil Place Abstract Animation showcase | 2021 |
| 004 | Gertrude St Projection Festival Yalinguth | 2021 |
| 005 | Art Show Pakenham Unfurl, Snowfall, Odyssey | 2021 · 2022 |
| 006 | Curiocity Brisbane Virtual Footprints | 2021 |
| 007 | Playable City Melbourne Virtual Footprints: Victoria | 2021 |
| 008 | RMIT MAGI Expo Whispers, Indulgence | 2019 |
Recognition
5
| 001 | Creative Victoria grant Secret of the Raft, pre-production | 2020 |
| 002 | City of Melbourne arts grant Virtual Footprints: Victoria (OrCha Collective) | 2021 |
| 003 | Master of Animation, Games and Interactivity RMIT, with Distinction | 2019 |
| 004 | Pakenham Star Unfurl in the local news | 2021 |
| 005 | University leadership presentation First Day on the Job | 2026 |
Expertise (04)
What I do
Four things I can take on for a studio, a team or a venue, on a background in VFX, projection and real-time.
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01 AI film direction
Direction and story, Character and world continuity, Seedance, Nano Banana Pro, Soul, Grading and finishing, Projection-scale delivery
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02 Pipelines
Claude Code production systems, Editorial AI (Premiere XML), Expressive voice (ElevenLabs), Python media tooling, Prompt doctrine, logs and token budgets
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03 Real-time
Unreal Engine 5, TouchDesigner, Resolume, Depth sensing (RealSense), Virtual production
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04 Spaces
Projection mapping, Interactive installation, Theatre and live performance, Motion-based games, Location-based AR
Let's make
something.
Got a world to build, or a pipeline to untangle? Write to me.